After plenty of feedback on the crate system, which sparked debates among the industry about Loot Crates, EA and DICE have announced that they will be working to make some changes to the program to make it feel less like a pay to win.
In a special Blog post, EA has stated that they will be working on the following:
- Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
- You’ll need to reach a certain rank to craft upgraded Star Cards. You won’t be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
- Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons.
- Class-specific gear and items can be unlocked by playing as them. As you progress through your favorite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.
EA ended the blog post reminding everyone that as they stated in June during EA Play/E3, they will be working hard to keep the community together, with all weapons, maps, heroes and vehicles that will be introduced to Battlefront II post-release will remain free.
We’ll have to wait to see just how the crate system will be changed for the upcoming shooter. Star Wars Battlefront II is set for a November 17th release on PS4, Xbox One and PC.