Bloodstained Wii U version cancelled in favour for the Switch

With the Switch’s massive popularity and the impending end of the Wii U, it makes sense to see some developers with games still in production for the Nintendo Console to move to the successor. For various reasons this is Koji Igarashi, the mind behind Bloodstained: Ritual of the Night, has concluded as the team has cancelled the Wii U development on the game in favour of going to the Switch.

“During our Kickstarter campaign, the Wii U was at the height of its popularity, but the situation has drastically changed after the release of Nintendo Switch,” said Igarashi. “This change made it difficult to receive the necessary support from the hardware maker, which has led us to drop the Wii U development and shift the development to Nintendo Switch.”

The move from Wii U to Switch makes sense given Igarashi’s reasoning, however where the game was backed via Kickstarter, there are likely some fans who might not be happy about the transition.   Igarashi apologized to those fans stating “We are very sorry that it has come to this after all your support, but we hope you will understand.”

The company administrating the campaign, Fangamer, is offering an upgrade to the Switch version for those who were looking to pick up the Wii U version, alternatively they can also select any other console that the game is slated for (Linux/Mac/PC, PlayStation 4, PlayStation Vita or Xbox One), and for those who are looking to be refunded, they can do so if they meet certain criteria and submit a request by April 20.

Bloodstained is being developed by Inti Creates with Koji Igarashi (best known for the creator of Castlevania: Symphony of the Night) as the development lead on the project. The game was set to release in March 2017 but was delayed to the first half of 2018. Bloodstained follows another Kickstarter backed indie game, Yooka-Laylee, that transitioned development from the Wii U to the Switch.