PlatinumGames is a studio we really believe can do no wrong… as long as we ignore the Ninja Turtles they made. So when studio head Atsushi Inaba told Video Game Chronicle that one of their next projects may be unlike anything the studio has made before, we got to say we believe them.
“Right now we’re in the middle of designing something that has never been done before,” he said in the interview. “I know a lot of people say that, but the game we’re working on truly is unlike anything else. Even for our varied history of veteran game developers, this is something that has never been designed before. So from a game design perspective, we’re very excited right now.”
While this sounds exciting, it is all that Inaba had to say about the subject. Still Inaba also stated that 2019 will be an “incredibly important year” for PlatinumGames. “Without speaking directly to the number of titles we may or may not announce, I can say it’s going to be a year of some major new approaches, new challenges, and new methods for us.”
One of the major moves for the studio is the move to self-publishing. This is especially big as PlatinumGames has worked with multiple publishers in the past like Nintendo, Square Enix, Microsoft, Activision and Sega. These did cause some problems in the past however as some publishers retained the rights to the game, like Bayonetta which is owned by Sega.
“In the case of Bayonetta it took a lot of time and energy to get it to the point where sequels could be made,” he said. “It wasn’t as simple as picking up the phone and asking, ‘Hey, can we do this?’ There were a lot of pieces that needed to fall into place and a lot of negotiating that had to occur. For us as creators, we want to get to the point where self-publishing allows us to own our IP and do what we want with it, including making sequels. So the faster we can have that freedom, the better if will be for all the creators here.”
PlatinumGames is currently working on Bayonetta 3 and Astral Chain – both are set to be a Nintendo Switch Exclusive. You can also read the full interview with the Video Game Chronicles here.