After Fall’s update which is said to bring in some Borderlands-skins and other improvements, work on Gearbox’s Battleborn will stop.
“As of this week, there will be no more Battleplans and there is currently no planned content after the Fall Update,” wrote Randy Varnell, Creative Director on Battleborn. “Details of any future changes or news will be made on our forums or through social media, so keep your radars on.”
While the plug is going to be pulled on Battleborn, the servers will remain up and active for the foreseeable future. Meanwhile, the team working on Battleborn will be moved to an undescribed project in the works at Gearbox.
Battleborn launched early May 2016, just three weeks before Overwatch. While the two where different games, many considered the two to be competing titles in the same genre. The game struggled despite a drop in price, being part of a great humble bundle and finally going free-to-play (kind of), despite this all of this and decent reviews, the game failed to attract a major following.
“I’ve been working on Battleborn nearly exclusively since 2012, and in some ways, that work stretches back to 2009 for me,” Varnell said. “Also, I want to personally thank you for giving Battleborn a chance, and dipping down into a new universe with us. We make games for you. And many of you have shared with us how much Battleborn has meant to you personally.”