Mighty No. 9 Officially delayed to 2016


It looks like the rumours were true. Kenji Inafune’s spiritual successor to the Mega Man series and famed Kickstarter project, Mighty No. 9, has been officially delayed to 2016 as the developer announced in a backers-only forum post today.

“As we have communicated in the updates to our backers, all of the core content for the game is developed and in a complete state,” a post on the game’s official forums reads. “However, there are still bugs and issues pertaining to the online features that are included in the game. These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release.

“Currently, comcept and their partners are working at full capacity to resolve these issues
and fix any remaining bugs.”

This marks the second delay for the platformer, which was originally set to launch in April 2015.

  • Adilaris Gallant

    As usual, I’m OK with delays if it’s to improve game quality. If anything, not enough developers do this, and thus we get a slew of broken half-working games – only patched /after/ their initial releases.