Yesterday before Gamescom kicked into full gear, Sony announced that they will be buying Ratchet and Clank (and the more recent – Marvel’s Spider-Man) developers Insomniac Games, making it the 14th internal studio under the Sony Interactive banner joining studios like Naughty Dog and Sucker Punch.
“Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled,” said Shawn Layden, chairman of Sony Interactive Entertainment Worldwide Studios, in a news release. ”We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family. The addition of Insomniac Games to SIE WWS reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform.”
”Joining the WWS family gives Insomniac even greater opportunities to achieve our studio vision of making positive and lasting impressions on people’s lives,” said Ted Price, Insomniac Games founder and CEO. “We’ve enjoyed a special relationship with PlayStation practically since our inception. Our partnership amplifies our potential, and Marvel’s Spider-Man was a testament to this. We’re excited to take the next step in our growth alongside our longtime WWS partners. Most of all, we look forward to delivering fresh, new experiences for our fans.”
Insomniac was founded in 1994 and has remained independent until now, however the studio is best known for Playstation exclusive and franchise building games such as Spyro the Dragon, Ratchet and Clank, and Resistance. The studio also worked on titles for the Oculus Rift with 2016’s Edge of Nowhere and the upcoming Stormland, as well as Songs of the Deep, Sunset Overdrive and FUSE – one of the first games we did as a Let’s Play on our Youtube Channel.
The two companies did not disclose the financial terms of the acquisition but did stat that the studios current management will continue to run the studio in conjunction with Sony’s internal studio in San Mateo, California. This has been the first new acquisition in a long time for Sony, with the last studio to get picked up was in March 2016 with Forward Works – a studio focusing on smartphone games.