Sure the game is launching on June 26 for PC, Xbox 360 and PS3, but you can only get one chance at becoming a launch title for highly a new console, and what better launch title then Vigil Game’s Darksiders II for the Wii U.
In an interview with Digital Spy, lead designer at Vigil Games Hayden Dalton stated “That’s been very interesting to see what those guys are doing, and they’re making efforts to make sure we do use it in more than a slapdash way,” in regards to the Wii U’s unique controller. “It’s basically the core game, but then with added abilities to do certain things that you can’t do on the other consoles.”
“We’re not basically heavily changing the core game to support the control system, but the control system will be an enhancement of the core game,” Dalton said. As an example, he stated the possibly being able to switch equipment on the fly — as the player is running, they can tap on the controller and instantly change equipment, rather than having to pause and navigate through a menu. “That’s huge, it’s not breaking up the game in a way, I’m not going into a menu and assigning it, I’m literally just tapping as I’m playing.”