Now that we have a release date for CD Projekt Red’s highly anticipated – and breath-taking – Cyberpunk 2077, it’s time to find out as much as we can about the game. Since the announcement at Microsoft’s E3 presentation, there has been many questions on character customization and how we would be able to shape the world – which includes the ever important question, who can I bone romance?
After a series of private Twitter Exchanges with Lead Quest Designer Pawel Sasko were posted to Reddit, Gamespot did the legwork to clarify some of the more important details including how romance and sex would be different in Cyberpunk over their last game – The Witcher 3: Wild Hunt.
“As for romances, throughout the game players will meet lots of characters with their own goals, motivations and needs,” Sasko wrote in a statement to GameSpot. “Sometimes those goals align with what V is trying to achieve and, depending on the player’s decisions, it may spark interest on the side of the NPC. Side characters won’t fall for V in every scenario though. When something is not right, they may choose friendship over a romantic relationship. The sexual orientation of a given NPC also plays a role in such interactions. In The Witcher III, Geralt was a defined character who had a very clearly defined sexuality–in Cyberpunk, the choice of romantic partner is a part of freedom of play, that’s why the game provides more options, going beyond heterosexual.”
Cyberpunk 2077 is heavily going to be inspired by your choices, essensially making V the character you want him/her to be, including their Sexual Orientation. As Sasko stated – this is different then Witcher 3 as Geralt was already an established character from a novel who happens to be an established ladykiller.
Still there is something to pull away from the romantic relationships in The Witcher 3 for Cyberpunk – as you will be able to outright fail to attain a romantic connection with someone. This also brings up the fact that not every character will be willing to be romantically involved with you as they will also have predetermined sexuality.
“Even in the world of Cyberpunk, relationships matter a lot,” Sasko continues. “They are easier to have in some ways, and in the same time harder to cultivate. Players’ choices define how many relationships V is going to have–but some preferences are impossible to change, almost how it is in real life. We believe that this is one of the key factors that makes characters feel genuine, natural, and real. We pay a great deal of attention to characters in the story, as they are the main pillars of the plot. And also because of that I should not say more about the topic, not to spoil anything for our players.”
The biggest takeaway from this is how much CD Projekt Red wants you to make V yours. Make the character how you want, romance the characters that you want, how you want, and deal with situations how you want (CD Projekt Red confirmed that you can play the game without directly killing a person.)
It all sounds very ambitious, but it’s hard not to keep this hype train rolling. Cyberpunk 2077 is scheduled for April 16th, 2020 for Xbox One, PS4 and PC.