Since it’s announcement earlier this year, we’ve been waiting to get our hands on Creative Assembly’s Survival Horror game based on the 20th Century Fox movie series, Alien: Isolation, a first person horror title for Xbox 360, PS3, Xbox One, PS4 and PC that focus on surviving a run in with a single (giant) Xenomorph from the Alien series. In an interview with OXM, Creative Assembly Lead Game Designer Gary Napper has stated that the game will run at 1080p for PS4 and Xbox One, and the framerate will be virtually the same.
“When I think about working on the game, it’s almost platform agnostic because I only think about the differences between platforms and the different mechanics we can use, like the light on the PS4 pad and the stuff with Kinect 2.0,” Napper says. “So I think with framerate it’s pretty comparable. There’s no noticeable drop or change in graphics between them. Obviously there are a lot more options to tweak and scale up on the PC.”
Alien: Isolation is featured around Amanda Ripley, daughter of the movie’s protagonist Ellen Ripley (played by Sigourney Weaver), who is now working for Wayland-Yutani in search for a reason why her mother never came back. After hearing her recording of the events that occurred at the end of Alien, she joins a crew to find what happened to the Sevastopol station, only to encounter a Xenomorph stalking and hunting everyone in the station.
The game will support the Oculus Rift, which was playable during a demo at E3 with early reviews stating that players were legitimately terrified at the experience. The game is set for a October 7th 2014 release on Xbox 360, PS3, Xbox One, PS4 and PC.