Everything we know about Call of Duty WWII

Yesterday, Activision laid out all the information they could for the upcoming Call of Duty title, Call of Duty: WWII. The title is being handled by Sledgehammer Games who previously worked on COD: Advanced Warfare, and as the title suggested, we’re going back to World War 2. While it’s an old setting, Sledgehammer has detailed some changes to the classic COD formula that will likely bring a breath of fresh air to the series.

With the Internet buzzing about the title, we scoured the net to find everything we could about the title and compiled it into one easy to read article.

Let’s start with the Campaign. The game’s main focus will be that of 19-year old Ronald ‘Red’ Daniels in what Activision is describing as an “authentic” story of brotherhood on the battlefield with “intense, visceral, boots on the ground gameplay.” While Red will be the main focus, Sledgehammer has also shown concepts of several other characters including a “French female resistance fighters, a soldier in an African-American unit, a British officer and a child.” So far, we have only found mention that the female resistance fighter as a playable character.

There will be some major gameplay changes to COD:WWII, the biggest is the more realistic approach to damage and ammo use. When you get shot or run out of ammo, you will have to rely on your squad to help by passing ammo or have a medic patch you up. “You have to worry about every bullet,”  Sledgehammer’s other co-founder, Glen Schofield, told Polygon. “You’re not the superhero. You can’t just stand there taking seven bullets, ducking, shooting again. It’s refreshing for us to deal with recruits who aren’t Tier One warriors, to show that vulnerability. They’re naïve. It’s been a really cool challenge creating this different kind of gameplay.”

Details about the game’s multiplayer was limited, with more information plus a playable demo to be revealed at E3, however Activison did mention a new “War Mode” which will be “story-based asymmetrical battle between teams with different objectives.”  Another new change is the Destiny-like “Headquarters” which will act as a social hub for players however there was a lack of information about this new feature.

COD:WWII will have Zombies in it. Not much more has been confirmed about the new mode besides from a vague mention of a special co-op feature.

That’s everything we have on the title for now. While I personally enjoyed COD:Advanced Warfare’s campaign (I’ll admit, we came for the Spacey and stayed for everything else) COD:WWII’s return to boots on the ground gameplay and new focus on “realism” may be the breath of fresh air that the series needs after Infinite Warfare failed to meet expectations (despite it being low to begin with). That being said, it’s hard to tell what we’re going to get as a final result, Call of Duty hype has let us down in the past. We’ll have to wait for E3 for more news and to get a better look at the game in action.